- A compatibility patch for ELFXEnhancer.esp is now available as well as a compatibility patch for ELFX - … * Update message - Change link for compatibility notes. file updates, or ETaC updates, the entirely of the compatibility file would need to be rebuilt so that it isn't overwriting with an outdated version. - Remove mods from load after rules which had minor conflicts. Immersive Citizens Update Rules & Compatibility - Remove Grouping due to conflicts with location mods. By the way, you are more than welcome to add this patch to the Immersive Horses page so that everything is in one location. Releasing the files as replacers for the Immersive Citizens.esp file would mean that whenever the original Im. If you want to include the patch on your page, then I'll hide this mod and redirect people to Immersive Horses for the fix. Immersive Patrols II.esp – It is “compatible” in the true sense of the word, but you may run into resource issues (and therefore crash) if you’re overdoing it relative to your rig… And a wonderful user named Reynard131 made a 4 hour video of WARZONES and IMMERSIVE PATROLS playing perfectly together. Immersive Citizens - ELE patch.esp Unofficial compatibility patches Here are listed the mods providing unofficial patches or addons which are functionals and which are safe to use whatever the version of Immersive Citizens. - Mainly due to issues like #1045 - The information on why these mods are incompatible is provided in the notes. Immersive Citizens isn't as incompatible as the mod author may say or people believe. Version 0.4.0.1. - If they still wish to not read or ignore the notes, then that's their own problem. Removed several unwanted edits around whiterun stables and repositioned some misplaced furnitures. Just wondering what Mr. Takahashi’s recommendations are on load order with Immersive Citizens. It's also not really finished. Cit. Here's my load order: Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Lanterns Of Skyrim - All In One - Main.esm=1 Unofficial Skyrim Special Edition Patch.esp=1 SkyMoMod.esm=1 Campfire.esm=1 Cutting Room … Page 1 of 2 - Dawn Of Skyrim - Immersive Citizens AIO - Patch - posted in File topics: Dawn Of Skyrim - Immersive Citizens AIO - Patch Just a Compatibility Patch for Dawn of Skyrim Directors Cut v1.5 and Immersive Citizens AIOverhaul v0.4 Personally I use AI Overhaul now with {Run For Your Lives} instead So I recently modded my Skyrim and now I CTD around Whiterun from the road leading to the first dragon fight all the way to White River Watch. Immersive Wenches. Same thing for the compatibility patch for ELE. Not really a compatibility patch … I should have offered the patch to you in the first place, but I got all excited and uploaded it. - The compatibility patches for OCS and Touring Carriage have been updated to be in line with the latest version of Immersive Citizens. * Replace inc with messages - Switching these over to Compatibility issue messages. compatibility patches Crafting and Cooking Overhaul – This patch makes the ingestibles and ingredients added by Interesting NPCs work with CACO and adds custom textures for unique mod items. - The compatibility patches for OCS has been updated to be in line with the latest version of Immersive CItizens. Compatibility Run All Patches At The End Of Your Load Order ... 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